| In the first one you can alter some aspects of the camera or viewpoint, including illumination, as well as some animation functions. The corresponding buttons are available also in the button bar to the left, but here you have them to your right.
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| The second block collects functions to define privileged axes for the camera operation, which has effects if you activate the animation.
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| The third block has miscelaneous functions. The first button enables or disables the illumination. The following two handles the projection: by default, we use the orthographic projection, but it is also available the perspective projection. The next button restores the initial values of illumination, position and camera orientation. The last one stops the animation.
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